Skills

The skills a player can passively increase are listed below, They are raised by using the abilities while playing the game and will gain experience over time until they raise in percentage. The highest percentage of skill a player can reach is 84% - For a total of 1260% Once the percentage is maxed a player can choose to lower skill of choice and basically start to forget and convert experience into the next skill, As the player will raise a different skill the other will lower at the same ratio.

This example can be expressed using skills such as fishing and mining. A player may have maxed all 1260% however he can lower his fishing % in order to raise his mining percentage. This also applies to the major passive stats such as strength, dexterity, magic, intelligence, and luck. These five stats have a similar system where you can only become a master of one or a hybrid of the two. However, You can always attempt a balance of all three primary classes Wizard, Knight & Ranger

Hand Attack – experience gained per enemy hit with punch Short Sword – experience gained per enemy hit with short sword Long Sword - experience gained per enemy hit with long sword Axe - experience gained per enemy hit with axe Hammer - experience gained per hit killed with hammer Archery – experience gained per enemy hit with range weapon Shield blocking - experience gained while blocking a hit Magic skill - experience gained while using magic spells Staff Attack - experience gained while melee with staff and hitting an enemy Magic Res - experience gained while being hit by magic Poison Res - experience gained after becoming poisoned Mining - experience gained per ore mined Fishing - experience gained per fish caught Farming - experience gained per harvest Alchemy - experience gained per item created Smithing - experience gained per item created Enchanting - experience gained per item enchanted Cooking - experience gained per item created Seige Equipment - experience gained per enemy hit Trapping - experience gained per enemy hit with traps Taming - experience gained per tame & overall use of mounts